Product Designer



Full time

Apr 12

This job is no longer accepting applications.

The Role

We're looking for a Product Designer to join our growing design team. As a Product Designer, you'll drive design decisions and ship features that impact millions of Drop members everyday. You'll work closely with a team of designers, product managers, and engineers to create incredible experiences. You'll own projects throughout the entire product development process, from ideation to launch.

What kinds of challenges will a Product Designer be working on at Drop?

  • Work with Product teams to spec and shape new features
  • Work on improving existing core features across the Drop platform
  • Create flows and prototypes to solve difficult UX problems
  • Prototype and test ideas quickly and efficiently
  • Deliver usable, pixel-perfect designs through to handoff
  • Partner with engineers to consistently ship great experiences
  • Contribute to maintaining our design systems
  • Push the benchmark for quality and craft internally
  • Validate and improve designs using quantitative and qualitative feedback

What you bring to the table

  • 3+ years product design experience
  • Experience in creating, launching, scaling, and maintaining digital products
  • You advocate for design thinking and empathy, you know when to put users first
  • A portfolio that demonstrates a strong understanding of product design process and principles
  • You embrace an attitude of learning, you're always looking to learn and share something new
  • You sweat the details, you deliver pixel perfect work while thinking about UX holistically
  • You work well with engineers throughout the entire product development lifecycle
  • You have experience collaborating cross-functionally with other disciplines including product and engineering
  • You clearly and effectively communicate insight, ideas, and backup design decisions
  • You're not afraid to challenge the status quo and push the boundaries of good design
  • You thrive in fast-paced environments
  • You understand the ins and outs of Figma or similar design tools

Bonus points if

  • You have experience with prototyping tools, e.g. Principle or Framer

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