Product Design Developer, Augmented Reality


Waterloo, Ontario, Canada

Full time

Software Engineering / Software Developer

May 11

Minimum qualifications:

  • Bachelor’s degree in Mechanical Engineering, Mechatronics Engineering, Electrical Engineering, Computer Engineering, Physics, a related field, or equivalent practical experience.
  • 5 years of experience designing precision and cosmetic components using mechanical fabrication and processing techniques (injection molding/casting/sheet metal/co-molding/plating/etching/wire bonding/CNC)
  • 5 years of experience in a product design environment

Preferred qualifications:

  • Advanced degree in Mechanical Engineering, Electrical Engineering, Computer Engineering, Physics, or a related field
  • 1 year of experience in technical leadership
  • Experience in microelectronics design, thermal design, and fabrication
  • Experience in design and conceptualization of product components and subsystems for consumer electronic hardware devices
  • Experience in high-volume component design
  • Ability to parse systems into discrete variables/goals and communicate concepts at the component and system level

About the job

As a Product Design Engineer, you will work closely with Product Design execution team, New Technology Integration (NTI), and Research and Development teams developing cross-functional solutions for current and next generation Augmented Reality products. You will work on current/future generation system key performance indicators (KPIs), layouts, architecture trades, and product feature development. You'll work on the system form factor devices and display integration/development technologies, systems, and display KPI impact assessments and goals.

The Google Augmented Reality team is a diverse group of experts tasked with building the foundations for great immersive computing and building helpful, delightful user experiences. We're focused on making immersive computing accessible to billions of people through mobile devices, and our scope continues to grow and evolve.


  • Design and conceptualize product components and subsystems for consumer electronic devices and services.
  • Design product with aesthetic consumer electronic components.
  • Design Electromechanical and optomechanical subsystems such as connectors, switches, camera modules, light sources, projector systems, optoelectronic packages, and ophthalmic devices.
  • Design hardware including fit, comfort, anthropometry.
  • Develop advanced material and processing techniques for cross-disciplinary, mechanical, optical, and electrical system components.

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